Am I the only one to see invalid Screen.dpi values for the iPhone 11 Pro and Pro Max?
It returns 326 on all iPhone 11 models, but on the Pro and Pro Max it should be 458.
I’m using Unity 2019.2.6f1.
Am I the only one to see invalid Screen.dpi values for the iPhone 11 Pro and Pro Max?
It returns 326 on all iPhone 11 models, but on the Pro and Pro Max it should be 458.
I’m using Unity 2019.2.6f1.
Hello, we have the same problem, Unity 2019.2.9
we have this issue too.
Seems they have fixed the issue in this release. Any news about a backport to other releases?
We are on 2017 and it’s not planned??
When new phones come out, it should be your priority to release these changes.
Such a thing is not acceptable
Still not fixed. It’s almost TWO MONTH already
No news? In the issue tracker seems that it’s not supported on 2017 yet.
@stopiccot_tds : 2+7 months… ![]()
Guys you have to add a define… it’s not so difficult.