I get this error When I put keyframe from sprite sheet. I don’t know why
InvalidCastException: Specified cast is not valid.
UnityEditorInternal.AnimationRecording.AddKey (UnityEditorInternal.IAnimationRecordingState state, UnityEditor.EditorCurveBinding binding, System.Type type, System.Object previousValue, System.Object currentValue) (at /Users/bokken/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationRecording.cs:513)
UnityEditorInternal.AnimationRecording.ProcessModifications (UnityEditorInternal.IAnimationRecordingState state, UnityEditor.UndoPropertyModification[] modifications) (at /Users/bokken/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationRecording.cs:420)
UnityEditorInternal.AnimationRecording.Process (UnityEditorInternal.IAnimationRecordingState state, UnityEditor.UndoPropertyModification[] modifications) (at /Users/bokken/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationRecording.cs:455)
UnityEditorInternal.AnimationWindowControl.ProcessAutoKey (UnityEditor.UndoPropertyModification[] modifications) (at /Users/bokken/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:787)
UnityEditorInternal.AnimationWindowControl.PostprocessAnimationRecordingModifications (UnityEditor.UndoPropertyModification[] modifications) (at /Users/bokken/buildslave/unity/build/Editor/Mono/Animation/AnimationWindow/AnimationWindowControl.cs:771)
UnityEditor.Undo.InvokePostprocessModifications (UnityEditor.UndoPropertyModification[] modifications) (at /Users/bokken/buildslave/unity/build/Editor/Mono/Undo/Undo.bindings.cs:274)
does anyone know the solution for this?
Unity 2022.1.14f1