I’m having problems running my game on mobile devices. This does not happen in the editor.
I use Unity 6.0.23
Whenever I load one of my main levels, this error keeps spamming in Logcat and my scene initialization scripts fail.
2024/12/03 20:33:50.037 10814 10836 Error Unity InvalidOperationException: Type UnityEngine.Rendering.Universal.UniversalCameraData has already been created.
2024/12/03 20:33:50.037 10814 10836 Error Unity at UnityEngine.Rendering.Universal.ShadowMesh2D.SetDefaultTrim (System.Single trim) [0x00000] in <00000000000000000000000000000000>:0
2024/12/03 20:33:50.037 10814 10836 Error Unity at UnityEngine.Rendering.Universal.UniversalRenderPipeline.CreateCameraData (UnityEngine.Rendering.ContextContainer frameData, UnityEngine.Camera camera, UnityEngine.Rendering.Universal.UniversalAdditionalCameraData additionalCameraData, System.Boolean resolveFinalTarget) [0x00000] in <00000000000000000000000000000000>:0
2024/12/03 20:33:50.037 10814 10836 Error Unity at UnityEngine.Rendering.Universal.UniversalRenderPipeline.RenderCameraStack (UnityEngine.Rendering.ScriptableRenderContext context, UnityEngine.Camera baseCamera) [0x00000] in <00000000000000000000000000000000>:0
2024/12/03 20:33:50.037 10814 10836 Error Unity at UnityEngine.Rendering.Universal.UniversalRenderPipeline.Render (UnityEngine.Rendering.ScriptableRenderContext renderContext, System.Collections.Generic.List`1[T] cameras) [0x00000] in <00000000000000000000000000000000>:0
2024/12/03 20:33:50.037 10814 10836 Error Unity at U
(It cuts off at the end).
I only use 2 cameras: both orthographic. One of them only renders the UI. My two questions are basically: what does this error mean? and How do I fix it?