How to reproduce:
1 Install Unity 2021.2.a20 + InputSystem1.1.0-pre5
2 Change Input Mode to new InputSystem in the playersettings.
3.Delete everything in the scene.
- Hit play button.
NOTE:
If EventSystem exists in a hierarchy, this doesn’t happen. So, I think, Unity seems to automatically instantiate EventSystem instance with “Old input mode” when No EventSystem exists.
But I don’t need EventSystem and I don’t want EventSystem to run automatically in the background.
I only need EnhancedTouch functionalities. This error is preventing me from implementing my own event system based on enhanced touch.