Inventory Management Puzzle/Inventory Tetris

Hi all,
I am learning how to write in C# and I have been following the BurgzergArcade tutorials. I am well into the 200s on it and now I have decided I want to find out how to make a specific type of inventory.
I have checked all through Google and can’t find a single hint on how to make the Resident Evil 4 style “Inventory Tetris”. I would really appreciate if someone could help out or direct me to a tutorial as I feel this would be the best inventory type for my game. It doesn’t have to be mega fancy, just an operational version as I will work on fixing up all the rest myself.

Thanks in advance to all.

1 Like

Hello,

Take a look at this project:

I implemented the Inventory Tetris with drag and drop functionalities and item description when mouse is over item.

Hope this help.