Hey, I was wondering how you can get the inverse of a texture?
Like in photoshop when you have a grayscale image you can make the white values black and the black values white. I need this because I’m generating a texture during runtime with my kinect and want the inverse of this image for masking.
I’ve got the mask working, but it’s masking everything that is black and I need it the other way arround.
so I thought the easiest way was the inverse of my texture. If you have other better solutions I’m all ears aswell