Hi everyone,
I’m looking for a way to make a simulation game of an European flat ride : The Inversion from Fabbri group.(Here’s a video of the ride :
)
The principle of the ride is simple, and i only want to control the arm rotation (i’ll add gondolas spin later if i already manage to get this done) : One static arm holding a rotating arm (basically a swing/pendulum ride). I’d like to find a script that would allow the player to make the ride spin left or right and alternate with two seperated buttons.
However, as we can see on the video i’ve sent earlier, the bottom part of the rotating arm, where the gondolas are, is heavier than the upper part, which means that the arm isn’t rotation at the same speed all the time, it swings faster and faster until it makes a complete turn (Swing/Pendulum ride)
I’d also like not to let the player to make a complete spin from the start ( if he holds the key that makes the ride spin to the left for example, the ride would start spinning, but then slowly stops, again, like a pendulum)
I’m kinda new to Unity and don’t know much about scripting and game making in general, but i’m motivated and ready to learn, considering i’d really like to invest in programming later, so please be gentle if i used wrong terms or somethings like that !
Thanks for your answers, have a great day!