Invert colors with Post Processing

Hi,

I don’t know much about post-processing efects and shaders.
I want to invert the colors of all my scene gradually, not suddenly, in my Android Game.

I think I should use “Color Correction” of the Post Processing Unity Effects.
The description of “Color Correction” says: “to invert the colors in the image you only need to flip the original color ramp horizontally (so that it goes from white to black instead of from black to white)”

I don’t understand it at all.
Could somebody explain me how should I do it?

Thanks:)

Maybe this could help you?

In legacy effects which - I guess - you are using it is exactly here:

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