Hi,
I don’t know much about post-processing efects and shaders.
I want to invert the colors of all my scene gradually, not suddenly, in my Android Game.
I think I should use “Color Correction” of the Post Processing Unity Effects.
The description of “Color Correction” says: “to invert the colors in the image you only need to flip the original color ramp horizontally (so that it goes from white to black instead of from black to white)”
I don’t understand it at all.
Could somebody explain me how should I do it?
Thanks:)


