Hi, i have a torus, and i need to my player move inside the torus; so i need to reverse colliders, how can i do it?
I’d tried with reverse normals from wiki but dont work for me.
Hi, i have a torus, and i need to my player move inside the torus; so i need to reverse colliders, how can i do it?
I’d tried with reverse normals from wiki but dont work for me.
mmm, it work with reversenormals.cs from wiki, but only if it marked as non static…why?