Invincibility state on Bolt 2D platformer test project (Layer collision matrix issues)

Doing a simple test project to teach myself how to use Bolt since it was just made free and I’d like to make use of it in future projects, so I thought I’d use the free bolt 2d platformer asset pack to get me started as Unity has made a whole tutorial on how to make it functional.
Upon hitting the steps for setting up damage with enemies, I hit a bit of a roadblock. In the tutorial provided, they use layers to make an effect for player invincibility, where upon colliding with an enemy, the player will go into an invincibility state and be able to pass through the enemy. However, even after following the instructions setup by Unity and videos doing the same project on Youtube, when my player takes damage from the enemy, they will transition into the invincibility state but not be able to pass through the enemy; instead just pushing the enemy with their rigidbody. The Flow and state machines do work as running the project and tracking the player’s layer, it does transition into the invincible layer when taking damage from the enemy. I’m using the prefabs that came out of the pack, so I have not edited the built in components whatsoever, only added variables and flow/state machines to them. What I don’t understand is that the enemies are set to the projectile layer and my player invincibility state is set to not collide with it, but it still does. Stuck at a brick wall here, so I thought I’d come to the forums to ask for help, as I would really love to finish this project to use for help and to look back on as a guide for future projects.

Attached example of how it is supposed to act:

How mine acts: BoltPlatformerExampleVideo.mp4 - Google Drive

Unity’s layer matrix example photo:
https://drive.google.com/file/d/1qsgmuF2dLGRYBlHwPWLc1uUZxEelVO3j/view?usp=sharing

How my layer matrix looks:
https://drive.google.com/file/d/1hjM7SVl78rn6Ncp3Mv1xy9QoYmZnA7rE/view?usp=sharing

Feel free to reply with ideas or tips! Any help is appreciated! Thanks!

Figured out my issue, was working in Physics instead of Physics 2D :eyes:
Hope this helps anyone who comes across it!

Hallo. I also have similar problem with this. But mine can’t change layer. Unity said can’t make 2 layer at one time. Can someone help me plz