My User Interface for my menu screens is one image and the buttons are part of the image, what is the best way to make these buttons clickable, should I use use a rectangle and check if a user has pressed the area or is there a way to make the unity GUI buttons see through and place them over the background image?
@tgraupman:
Which browser/OS/graphics card does this? I know of tons of game that use compressed textures just fine in their GUI, so I’d like to know a lot more
Could you submit a bugreport from the machine that crashes - including a built webplayer and the project it came from? Sorry if it seems a bit excessive, but this is the first I’ve heard of it, so I’d like to get as much info as possible.
Oh, and do tell me the bug number, so I can keep a lookout as it comes in.