We strive Game Development Our problem is the same in each household Graphics
So the exterior of the house can see it when we look through the window into the house, but can not see it the same problem that we enter into the house Bird’s Time Masters Asking requirement when I heard that you like. I Got No Interior and Skins
I beg you to do with your information, if the problem would very much appreciate if you tell me what caused you to us.
However unless its a house being currently built, I wouldn’t think you’d want the outside brick texture also showing on the inside too so then you’d be better using thicker walls everywhere.
But otherwise yeah its just a simple material issue.
I provided the following answer to a very similar question just a few posts up:
You need to have thickness in your walls. For example think of a poly plane as 1 way glass, from 1 side it it looks dark wheras from the otherside its perfectly clear and almost invisible. Giving a wall thickness is, not only realistic, but also looks nicer, how many houses have you seen with paper thin walls for example.
I don’t think people will understand what you tried to say there.
However, likely you are having two different surfaces with different normals on exactly the same position, and through culling errors you will randomly see one of the two.
to fix these issues you need to separate the surfaces’ positions (“give thicknes”).