my tile in tile palette is invisible for some reason . but when i use move selection , i still can see my tile ( look at the middle of the picture and the tile palette tab )
Update : when i drag sprite into the tile palette , nothing show in the tile palette
Same issue for me, also on windows
got the same issue.
Windows10 here
I have the same Problem with the invisibility in the tile Palette with windows 10.
Same here…
Same here! Unity 2018.1.0f2 on Windows 10
Problem Solved : Download and use beta version , that is the only way if you have already use your project with Unity 2018.1.0f2 version without back up your project.
I am having this issue in both Unity 2019.2.0 and Unity 2019.2.9f1.
Tiles placed in the tile palette do not show up: however, if you select the empty tile on the palette and paint this onto the tilemap, the normal tile appears. This makes it near impossible to set up or organise a palette as you cannot see what you have selected.
I am using isometric tiles, cell size 2, 1, 1 and positions and anchors are all set to 0, 0, 0. The tiles are made from sprites that are 512 pixels per unit, center pivot. If I make new tile palettes and tiles with these settings the same problems occur. Have I made a silly mistake somewhere? Can anyone offer any advice?