I’ve got a problem with baking lights with my trees. I’m using mesh as a tree (no speed tree). Tree use Nature/Tree Soft Occlusion Leaves and Bark shaders. Whan baking lights the tree is invisible (it drops shadows). Do you have some solution for this? Have anyone similar situations? (Unity version: 5.5.0f3)
I have the same problem. I am closing in on the cause, but i have not found a solution yet.
The problem is the shader. Change the shader and your trees will be visible again.
Now we only need to find out what to change in our shader so it will work with baked lighting.
Strange there has not been a reply to this issue.
this is still a problem in 2021.3.1f1. any fixes?