Invisible walls

Hey everyone need some help and cant seem to find the exact answer Im looking for in the forums.

I have some invisible walls I want to use as boundaries. I want my vehicle to bounce off of them and not be able to go through them, but I have Is Triggered checked on my vehicle(character) and the vehicle just goes through it. When it is un checked it does bounce off like I wanted but I need it checked so that the vehicle can crash and also pickup items.

Any help would be great. If you need any more info or code just let me know what you need. Thanks everyone!

You can turn off the isTrigger and add another collider on a child object, that will check for collectables…

Just add a second collider: One collider serves as a trigger, the other collider handles collision.