Hi,
I just wrote this script to call the two shown functions at various different times however it is always only calling the ‘ChangeAngleBack’ function and never the other one and I cant figure out why, please could somebody help me with this. The purpose of the script is the to flip the force angle of the Area Effector 2D every 2 seconds.
The Script is :
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class RandomiseMovement : MonoBehaviour
{
AreaEffector2D af2D;
// Start is called before the first frame update
void Start()
{
af2D = GetComponent<AreaEffector2D>();
InvokeRepeating("ChangeAngleBack", 0.0f, 2.0f);
InvokeRepeating("ChangeAngle", 2.0f, 2.0f);
}
void ChangeAngle ()
{
af2D.forceAngle = 0;
}
void ChangeAngleBack ()
{
af2D.forceAngle = -180;
}
}
Many Thanks,
Josh