So ive gone over several other unity answers and cannot seem to find why invokerepeating is not firing my function. I call it in the start function like this:
void Start ()
{
InvokeRepeating("LSCycle", 1f, 5f);
}
After that the code works as normal until i get to the LSCycle. Which looks like this:
void LSCycle(){
Debug.Log("Life Support Cycle Started! c: ");
//edit: emptied out the code between the debug.logs
Debug.Log("Life Support Cycle Ended! c: ");
}
For some reason none of the debug.logs ever show up, and the numbers i try to update with the invoke do no update. I know its probably something incredibly simple but i cannot seem to find why it doesnt call. Any help would be appreciated. Thanks!