Hi all,
I’m new to Unity and I’m hoping this is a common newbie problem.
I’ve been going through the WalkerBoys tutorials and about half way through each project I experience a peculiar issue. The code I change in a javascript stops updating the Unity environment.
This happened again today at the same time that InvokeRepeating stopped running my gameTime counter. I didn’t change any code relating to the InvokeRepeating. I’ve restarted my pc and Unity but no change.
I had a similar experience when trying to update a prefab but I figured out that I wasn’t Applying the change. However, I can’t find anything similar to effect the scripts.
Any ideas? Sorry for being so vague.