this is empty test project i am trying to build xcode project for ios but i am facing some odd errors i never saw before
Error building Player: IOException: Failed to Copy File / Directory from ‘E:\Program Files\Unity\Editor\Data\Tools/MapFileParser/MapFileParser’ to ‘Temp/StagingArea\Trampoline\MapFileParser’.
here are my settings
Same problem here. Appeared when trying to build an IOS project after I update to the latest version 5.1.1f1.
AlexDX
June 23, 2015, 10:34am
4
Error build IOS (unity version 5.1.1f1):
IOException: Failed to Copy File / Directory from ‘C:\Program Files (x86)\Unity\Editor\Data\Tools/MapFileParser/MapFileParser’ to ‘Temp/StagingArea\Trampoline\MapFileParser’.
UnityEditor.iOS.PostProcessiPhonePlayer.PostProcess (UnityEditor.iOS.iOSBuildPostprocessor pp, BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String stagingAreaDataManaged, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry)
UnityEditor.iOS.iOSBuildPostprocessor.PostProcess (BuildPostProcessArgs args)
UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:316)
UnityEditor.HostView:OnGUI()
How come the latest unity version have such a huge issue. Can anybody get some technical help from unity on this thing. I am having the exact same issue with the exact same version of unity
I rolled back, until fixed…
ev3d
December 22, 2016, 10:17pm
10
Any Fix? I hate these thousands of posts with problems and no solutions…