iOS 11 Screen Capture not working on Unity builds

Has anyone else noticed this? iOS 11 fails to screen record apps made with Unity targeting iOS 11.

I’ve noticed this. The screen recording seems to freeze when the app launches. Once I exit the app, the
recording seems to resume. The recording doesn’t stop and the app has no issues running.

Did this resolve for you? Did you identify what was happening?

thanks!

Nope, not at all. iOS is already in GM and this feature is still very buggy. I’ve reported this to both Apple and Unity.

What is your Unity bugreport number?

I didn’t get one or a confirmation email as well.

I just tested it on my iPhone 6+ and it’s working perfectly now.
iPad Pro 12.9 inch gen 2 still struggles.