[iOS 15] safe Area is invalid when device is rotated

Unity, please back-port to 2020.3 LTS, ASAP. We were hoping this would be in 2020.3.25f1 that was just released, but alas it was not fixed. Apple released iOS 15 on September 20th and the bug has been known since the beginning of November. That means players have been experiencing this bug for almost 3 months now. If anyone could share a work-around, we would really appreciate it.

I posted a temporary solution for Unity 2020 LTS on this thread here: