So, we got rejected today from the App Store because on an iPhone 5S with iOS 8, it defaulted to the wrong orientation (portrait instead of landscape). Has anybody experienced this or know a sure-fire way to force the default?
We had the default in the player settings set to landscape left. It worked fine on an iPad 1 and an iPhone 4S running iOS 7.1.
I discovered a way to work around the issue with the app only rendering half the screen if you take it to background and go back. Every frame, you need to set the camera rect. Set it to (0, 0, 1, 1) and then it will render and accept touch inputs correctly.