iOS Accessibility Options in Unity

Is there a way for Unity to work with the iOS’s “Accessibility” options, such as relaying some information to the voice-over, or changing texture to black and white if that option is picked.

This is the Accessibility I am referring to

Even if I cant relay information, if I can tell if these iOS features are turned on, I could possibly emulate them manually, maybe the voice-over using

This is probably too late for your game, but maybe it can help others:

There is a plugin called UAP that recreates screen reader functionality for Unity UI. It works like VoiceOver and TalkBack, and actually uses the native VoiceOver speech for text-to-speech output.

Here’s the asset store link: