iOS Airplay = Black Screen

Hey Folks,

we updated most of our Apps to the newest Alpha to be able to use the newest ARFoundation features.
But it looks like Unity 2020 or atleast 2020.2.0a17 and 2020.2.0.a15 got the same bug.
Before our update everything worked fine. Before it was 2019.3.15f1.

What happens is, when you start Airplay or Screen Mirroring on an iOs device everything works fine till you start the App. You see the Apple App splash and then the AirPlay monitor goes black, on the device it still looks and works fine.
Same happens if you start Airplay while you’re already in the app. The screen goes black instantly after connecting.

If you debug this per XCode you get this message:
[OverscanCompensation] Requesting to get overscan compensation when we do not have a windows scene

Hope somebody knows a solution for this.

Thanks in advance :slight_smile:

Hi @SilverBugi ,

Could you please submit a bug report for this issue? Ideally, with a reproduction project attached to it.

Done:
https://fogbugz.unity3d.com/default.asp?1261950_9nlbktg4j5nt5u5h