Hi all,
Recently I’m trying to build my game for ios, unfortunately it seems not working on IOS cause it keeps pop a error, while everything is fine for Win/Mac.![]()
My game also use WCF and WWW class to approach its network tasks, is it the reason?
Any advise ? Thank you!
Error message below
Cross compilation job Mono.WebBrowser.dll failed.
UnityEngine.UnityException: Failed AOT cross compiler: /Applications/Unity/Unity.app/Contents/BuildTargetTools/iPhonePlayer/mono-xcompiler --aot=full,asmonly,nodebug,static,outfile="Mono.WebBrowser.dll.s" "Mono.WebBrowser.dll" current dir : /Users/alex/Unity/BigGeneral/Temp/StagingArea/Data/Managed
result file exists: False