IOS App and Aspect Ratio

I'm trying to follow the Penelope tutorial, primarily for the use of the joystick. However, I can't seem to get the aspect ration correct. I try all of the iphone wide selections and the gui objects still show up and a completely different place when the app is actually run on my iphone 4 than what I see in the unity Game screen. Am I missing something obvious?

Check to make sure your GUI textures are in the position of (0,0,0)

when they created they spawn in (0.5,0,0.5)

Also make sure the object your gui textures are in is also 0,0,0