One of the crash has been captured by Crashlytics, so here the log:
# Crashlytics - plaintext stacktrace downloaded by Vivien Collignon at Thu, 01 Feb 2018 14:58:02 GMT
# Platform: ios
# OS Version: 11.2.1 (15C153)
# Device: iPhone 6
# RAM Free: 5.6%
# Disk Free: 22.9%
#0. Crashed: com.apple.main-thread
0 Game 0x1012f3b10 UI::ShouldUpdateTransformBefore(TransformAccessReadOnly const&, TransformAccessReadOnly const&) (RectTransform.cpp:324)
1 Game 0x101302abc void std::__1::__insertion_sort_3<bool (*&)(TransformAccessReadOnly const&, TransformAccessReadOnly const&), TransformAccessReadOnly*>(TransformAccessReadOnly*, TransformAccessReadOnly*, bool (*&)(TransformAccessReadOnly const&, TransformAccessReadOnly const&)) (algorithm:3745)
2 Game 0x10130206c void std::__1::__sort<bool (*&)(TransformAccessReadOnly const&, TransformAccessReadOnly const&), TransformAccessReadOnly*>(TransformAccessReadOnly*, TransformAccessReadOnly*, bool (*&)(TransformAccessReadOnly const&, TransformAccessReadOnly const&)) (algorithm:4022)
3 Game 0x1012f381c UI::RectTransform::UpdateIfTransformDispatchIsDirty() (dynamic_array.h:474)
4 Game 0x1015de200 UI::Canvas::UpdateCanvasRectTransform(bool) (Vector2.h:53)
5 Game 0x1015def34 UI::Canvas::SetScaleFactor(float) (ImmediatePtr.h:54)
6 Game 0x1015f0308 Canvas_Set_Custom_PropScaleFactor(Il2CppObject*, float) (UICanvasBindings.gen.cpp:106)
7 Game 0x100b74b94 CanvasScaler_SetScaleFactor_m3006968999 (Bulk_UnityEngine.UI_0.cpp:14144)
8 Game 0x100b75018 CanvasScaler_HandleScaleWithScreenSize_m3848620697 (Bulk_UnityEngine.UI_0.cpp:14059)
9 Game 0x100db8cc8 RuntimeInvoker_Void_t1185182177(void (*)(), MethodInfo const*, void*, void**) (Il2CppInvokerTable.cpp:24026)
10 Game 0x101b26fe0 il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) (Runtime.cpp:469)
11 Game 0x10142ce78 scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool) (ScriptingApi_Il2Cpp.cpp:216)
12 Game 0x10143504c ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool) (ScriptingInvocation.cpp:329)
13 Game 0x10143d88c MonoBehaviour::AddToManager() (ScriptingObjectOfType.h:164)
14 Game 0x10143d414 MonoBehaviour::AwakeFromLoad(AwakeFromLoadMode) (MonoBehaviour.cpp:1282)
15 Game 0x10146a170 AwakeFromLoadQueue::InvokePersistentManagerAwake(AwakeFromLoadQueue::Item*, unsigned int, AwakeFromLoadMode) (Profiler.h:368)
16 Game 0x10146a040 AwakeFromLoadQueue::PersistentManagerAwakeFromLoad(int, AwakeFromLoadMode) (AwakeFromLoadQueue.cpp:286)
17 Game 0x101469f98 AwakeFromLoadQueue::PersistentManagerAwakeFromLoad() (AwakeFromLoadQueue.cpp:154)
18 Game 0x10128a30c LoadSceneOperation::CompleteAwakeSequence() (LoadSceneOperation.cpp:647)
19 Game 0x10128a358 LoadSceneOperation::CompletePreloadManagerLoadScene() (LoadSceneOperation.cpp:660)
20 Game 0x101289f20 LoadSceneOperation::PlayerLoadSceneFromThread() (LoadSceneOperation.cpp:570)
21 Game 0x101289c04 LoadSceneOperation::IntegrateMainThread() (LoadSceneOperation.cpp:355)
22 Game 0x10128ac60 PreloadManager::UpdatePreloadingSingleStep(PreloadManager::UpdatePreloadingFlags, int) (PreloadManager.cpp:459)
23 Game 0x10128b308 PreloadManager::WaitForAllAsyncOperationsToComplete() (PreloadManager.cpp:542)
24 Game 0x10128b454 PreloadManager::UpdatePreloading() (PreloadManager.cpp:577)
25 Game 0x101251b54 InitPlayerLoopCallbacks()::EarlyUpdateUpdatePreloadingRegistrator::Forward() (Profiler.h:344)
26 Game 0x101252e50 PlayerLoop() (PlayerLoop.cpp:99)
27 Game 0x100ed4e00 UnityPlayerLoopImpl(bool) (LibEntryPoint.mm:226)
28 Game 0x1006a3728 UnityRepaint (UnityAppController+Rendering.mm:270)
29 Game 0x1006a3614 -[UnityAppController(Rendering) repaintDisplayLink] (UnityAppController+Rendering.mm:77)
30 QuartzCore 0x188a67710 CA::smile:isplay::smile:isplayLink::dispatch_items(unsigned long long, unsigned long long, unsigned long long) + 672
31 IOKit 0x184da5098 IODispatchCalloutFromCFMessage + 392
32 CoreFoundation 0x184ac8290 __CFMachPortPerform + 188
33 CoreFoundation 0x184ae3000 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 56
34 CoreFoundation 0x184ae2704 __CFRunLoopDoSource1 + 440
35 CoreFoundation 0x184ae01d8 __CFRunLoopRun + 2196
36 CoreFoundation 0x1849ffe58 CFRunLoopRunSpecific + 436
37 GraphicsServices 0x1868acf84 GSEventRunModal + 100
38 UIKit 0x18e07f67c UIApplicationMain + 236
39 Game 0x10069c390 main (main.mm:33)
40 libdyld.dylib 0x18451c56c start + 4
--
#0. Crashed: com.apple.main-thread
0 Game 0x1012f3b10 UI::ShouldUpdateTransformBefore(TransformAccessReadOnly const&, TransformAccessReadOnly const&) (RectTransform.cpp:324)
1 Game 0x101302abc void std::__1::__insertion_sort_3<bool (*&)(TransformAccessReadOnly const&, TransformAccessReadOnly const&), TransformAccessReadOnly*>(TransformAccessReadOnly*, TransformAccessReadOnly*, bool (*&)(TransformAccessReadOnly const&, TransformAccessReadOnly const&)) (algorithm:3745)
2 Game 0x10130206c void std::__1::__sort<bool (*&)(TransformAccessReadOnly const&, TransformAccessReadOnly const&), TransformAccessReadOnly*>(TransformAccessReadOnly*, TransformAccessReadOnly*, bool (*&)(TransformAccessReadOnly const&, TransformAccessReadOnly const&)) (algorithm:4022)
3 Game 0x1012f381c UI::RectTransform::UpdateIfTransformDispatchIsDirty() (dynamic_array.h:474)
4 Game 0x1015de200 UI::Canvas::UpdateCanvasRectTransform(bool) (Vector2.h:53)
5 Game 0x1015def34 UI::Canvas::SetScaleFactor(float) (ImmediatePtr.h:54)
6 Game 0x1015f0308 Canvas_Set_Custom_PropScaleFactor(Il2CppObject*, float) (UICanvasBindings.gen.cpp:106)
7 Game 0x100b74b94 CanvasScaler_SetScaleFactor_m3006968999 (Bulk_UnityEngine.UI_0.cpp:14144)
8 Game 0x100b75018 CanvasScaler_HandleScaleWithScreenSize_m3848620697 (Bulk_UnityEngine.UI_0.cpp:14059)
9 Game 0x100db8cc8 RuntimeInvoker_Void_t1185182177(void (*)(), MethodInfo const*, void*, void**) (Il2CppInvokerTable.cpp:24026)
10 Game 0x101b26fe0 il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) (Runtime.cpp:469)
11 Game 0x10142ce78 scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool) (ScriptingApi_Il2Cpp.cpp:216)
12 Game 0x10143504c ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool) (ScriptingInvocation.cpp:329)
13 Game 0x10143d88c MonoBehaviour::AddToManager() (ScriptingObjectOfType.h:164)
14 Game 0x10143d414 MonoBehaviour::AwakeFromLoad(AwakeFromLoadMode) (MonoBehaviour.cpp:1282)
15 Game 0x10146a170 AwakeFromLoadQueue::InvokePersistentManagerAwake(AwakeFromLoadQueue::Item*, unsigned int, AwakeFromLoadMode) (Profiler.h:368)
16 Game 0x10146a040 AwakeFromLoadQueue::PersistentManagerAwakeFromLoad(int, AwakeFromLoadMode) (AwakeFromLoadQueue.cpp:286)
17 Game 0x101469f98 AwakeFromLoadQueue::PersistentManagerAwakeFromLoad() (AwakeFromLoadQueue.cpp:154)
18 Game 0x10128a30c LoadSceneOperation::CompleteAwakeSequence() (LoadSceneOperation.cpp:647)
19 Game 0x10128a358 LoadSceneOperation::CompletePreloadManagerLoadScene() (LoadSceneOperation.cpp:660)
20 Game 0x101289f20 LoadSceneOperation::PlayerLoadSceneFromThread() (LoadSceneOperation.cpp:570)
21 Game 0x101289c04 LoadSceneOperation::IntegrateMainThread() (LoadSceneOperation.cpp:355)
22 Game 0x10128ac60 PreloadManager::UpdatePreloadingSingleStep(PreloadManager::UpdatePreloadingFlags, int) (PreloadManager.cpp:459)
23 Game 0x10128b308 PreloadManager::WaitForAllAsyncOperationsToComplete() (PreloadManager.cpp:542)
24 Game 0x10128b454 PreloadManager::UpdatePreloading() (PreloadManager.cpp:577)
25 Game 0x101251b54 InitPlayerLoopCallbacks()::EarlyUpdateUpdatePreloadingRegistrator::Forward() (Profiler.h:344)
26 Game 0x101252e50 PlayerLoop() (PlayerLoop.cpp:99)
27 Game 0x100ed4e00 UnityPlayerLoopImpl(bool) (LibEntryPoint.mm:226)
28 Game 0x1006a3728 UnityRepaint (UnityAppController+Rendering.mm:270)
29 Game 0x1006a3614 -[UnityAppController(Rendering) repaintDisplayLink] (UnityAppController+Rendering.mm:77)
30 QuartzCore 0x188a67710 CA::smile:isplay::smile:isplayLink::dispatch_items(unsigned long long, unsigned long long, unsigned long long) + 672
31 IOKit 0x184da5098 IODispatchCalloutFromCFMessage + 392
32 CoreFoundation 0x184ac8290 __CFMachPortPerform + 188
33 CoreFoundation 0x184ae3000 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 56
34 CoreFoundation 0x184ae2704 __CFRunLoopDoSource1 + 440
35 CoreFoundation 0x184ae01d8 __CFRunLoopRun + 2196
36 CoreFoundation 0x1849ffe58 CFRunLoopRunSpecific + 436
37 GraphicsServices 0x1868acf84 GSEventRunModal + 100
38 UIKit 0x18e07f67c UIApplicationMain + 236
39 Game 0x10069c390 main (main.mm:33)
40 libdyld.dylib 0x18451c56c start + 4
#1. Thread
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1844b8f04 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x1844b98b4 _dispatch_semaphore_wait_slow + 140
3 Game 0x1013d56cc profiling::smile:ispatcher::Run() (Thread.h:52)
4 Game 0x1013d5124 profiling::smile:ispatcher::ThreadFunc(void*) (Dispatcher.cpp:167)
5 Game 0x1012e7d8c Thread::RunThreadWrapper(void*) (Thread.cpp:36)
6 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
7 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
8 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#2. com.apple.uikit.eventfetch-thread
0 libsystem_kernel.dylib 0x18462b568 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x18462b3e0 mach_msg + 72
2 CoreFoundation 0x184ae2308 __CFRunLoopServiceMachPort + 196
3 CoreFoundation 0x184adfed4 __CFRunLoopRun + 1424
4 CoreFoundation 0x1849ffe58 CFRunLoopRunSpecific + 436
5 Foundation 0x185435594 -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 304
6 Foundation 0x1854549ac -[NSRunLoop(NSRunLoop) runUntilDate:] + 96
7 UIKit 0x18ebe97b8 -[UIEventFetcher threadMain] + 136
8 Foundation 0x1855370f4 __NSThread__start__ + 996
9 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
10 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
11 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#3. Thread
0 libsystem_kernel.dylib 0x18464cd80 __workq_kernreturn + 8
1 libsystem_pthread.dylib 0x18475eeec _pthread_wqthread + 884
2 libsystem_pthread.dylib 0x18475eb6c start_wqthread + 4
#4. GC Finalizer
0 libsystem_kernel.dylib 0x18464c0f0 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x184762ce4 _pthread_cond_wait$VARIANT$mp + 640
2 Game 0x101afcf98 il2cpp::os::posix::PosixWaitObject::Wait(unsigned int, bool) (PosixWaitObject.cpp:127)
3 Game 0x101adf270 il2cpp::gc::FinalizerThread(void*) (GarbageCollector.cpp:95)
4 Game 0x101af9140 il2cpp::os::Thread::RunWrapper(void*) (Thread.cpp:169)
5 Game 0x101b00690 il2cpp::os::ThreadImpl::ThreadStartWrapper(void*) (ThreadImpl.cpp:106)
6 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
7 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
8 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#5. BatchDeleteObjects
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1844b8f04 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x1844b98b4 _dispatch_semaphore_wait_slow + 140
3 Game 0x1012eb288 ThreadedStreamBuffer::HandleOutOfBufferToReadFrom(unsigned int&, unsigned int&) (ThreadedStreamBuffer.cpp:289)
4 Game 0x10123ba10 BatchDeleteStep2Threaded(void*) (ThreadedStreamBuffer.h:272)
5 Game 0x1012e7d8c Thread::RunThreadWrapper(void*) (Thread.cpp:36)
6 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
7 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
8 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#6. AsyncReadManager
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1844b8f04 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x1844b98b4 _dispatch_semaphore_wait_slow + 140
3 Game 0x1010e445c AsyncReadManagerThreaded::ThreadEntry() (AsyncReadManagerThreaded.cpp:98)
4 Game 0x1010e3f18 AsyncReadManagerThreaded::StaticThreadEntry(void*) (AsyncReadManagerThreaded.cpp:81)
5 Game 0x1012e7d8c Thread::RunThreadWrapper(void*) (Thread.cpp:36)
6 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
7 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
8 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#7. com.twitter.crashlytics.ios.MachExceptionServer
0 Game 0x101b4ffe0 CLSProcessRecordAllThreads + 1572
1 Game 0x101b4ffe0 CLSProcessRecordAllThreads + 1572
2 Game 0x101b4fe9c CLSProcessRecordAllThreads + 1248
3 Game 0x101b4065c CLSHandler + 48
4 Game 0x101b3b600 CLSMachExceptionServer + 424
5 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
6 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
7 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#8. Thread
0 libsystem_kernel.dylib 0x18464cd80 __workq_kernreturn + 8
1 libsystem_pthread.dylib 0x18475eeec _pthread_wqthread + 884
2 libsystem_pthread.dylib 0x18475eb6c start_wqthread + 4
#9. UnityGfxDeviceWorker
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1844b8f04 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x1844b98b4 _dispatch_semaphore_wait_slow + 140
3 Game 0x1012eb288 ThreadedStreamBuffer::HandleOutOfBufferToReadFrom(unsigned int&, unsigned int&) (ThreadedStreamBuffer.cpp:289)
4 Game 0x10172611c GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&) (ThreadedStreamBuffer.h:272)
5 Game 0x100f35fb8 GfxDeviceWorkerAutoreleasePoolProxy (GfxDeviceMetal.mm:3592)
6 Game 0x10172e384 GfxDeviceWorker::RunExt(ThreadedStreamBuffer&) (GfxDeviceWorker.cpp:143)
7 Game 0x10172e328 GfxDeviceWorker::Run() (GfxDeviceWorker.cpp:334)
8 Game 0x10172600c GfxDeviceWorker::RunGfxDeviceWorker(void*) (GfxDeviceWorker.cpp:311)
9 Game 0x1012e7d8c Thread::RunThreadWrapper(void*) (Thread.cpp:36)
10 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
11 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
12 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#10. Worker Thread
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1844b8f04 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x1844b98b4 _dispatch_semaphore_wait_slow + 140
3 Game 0x100f2d720 CappedSemaphore::WaitForSignal() (ThreadUtility.h:27)
4 Game 0x101211240 JobQueue::ProcessJobs(void*) (AtomicOps.h:39)
5 Game 0x1012107d4 JobQueue::WorkLoop(void*) (JobQueue.cpp:893)
6 Game 0x1012e7d8c Thread::RunThreadWrapper(void*) (Thread.cpp:36)
7 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
8 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
9 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#11. BackgroundWorker
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1844b8f04 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x1844b98b4 _dispatch_semaphore_wait_slow + 140
3 Game 0x100f2d720 CappedSemaphore::WaitForSignal() (ThreadUtility.h:27)
4 Game 0x101211270 JobQueue::ProcessJobs(void*) (AtomicOps.h:39)
5 Game 0x101210800 JobQueue::WorkLoop(void*) (JobQueue.cpp:909)
6 Game 0x1012e7d8c Thread::RunThreadWrapper(void*) (Thread.cpp:36)
7 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
8 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
9 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#12. BackgroundWorker
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1844b8f04 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x1844b98b4 _dispatch_semaphore_wait_slow + 140
3 Game 0x100f2d720 CappedSemaphore::WaitForSignal() (ThreadUtility.h:27)
4 Game 0x101211270 JobQueue::ProcessJobs(void*) (AtomicOps.h:39)
5 Game 0x101210800 JobQueue::WorkLoop(void*) (JobQueue.cpp:909)
6 Game 0x1012e7d8c Thread::RunThreadWrapper(void*) (Thread.cpp:36)
7 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
8 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
9 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#13. BackgroundWorker
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1844b8f04 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x1844b98b4 _dispatch_semaphore_wait_slow + 140
3 Game 0x100f2d720 CappedSemaphore::WaitForSignal() (ThreadUtility.h:27)
4 Game 0x101211270 JobQueue::ProcessJobs(void*) (AtomicOps.h:39)
5 Game 0x101210800 JobQueue::WorkLoop(void*) (JobQueue.cpp:909)
6 Game 0x1012e7d8c Thread::RunThreadWrapper(void*) (Thread.cpp:36)
7 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
8 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
9 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#14. BackgroundWorker
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1844b8f04 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x1844b98b4 _dispatch_semaphore_wait_slow + 140
3 Game 0x100f2d720 CappedSemaphore::WaitForSignal() (ThreadUtility.h:27)
4 Game 0x101211270 JobQueue::ProcessJobs(void*) (AtomicOps.h:39)
5 Game 0x101210800 JobQueue::WorkLoop(void*) (JobQueue.cpp:909)
6 Game 0x1012e7d8c Thread::RunThreadWrapper(void*) (Thread.cpp:36)
7 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
8 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
9 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#15. BackgroundWorker
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1844b8f04 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x1844b98b4 _dispatch_semaphore_wait_slow + 140
3 Game 0x100f2d720 CappedSemaphore::WaitForSignal() (ThreadUtility.h:27)
4 Game 0x101211270 JobQueue::ProcessJobs(void*) (AtomicOps.h:39)
5 Game 0x101210800 JobQueue::WorkLoop(void*) (JobQueue.cpp:909)
6 Game 0x1012e7d8c Thread::RunThreadWrapper(void*) (Thread.cpp:36)
7 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
8 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
9 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#16. BackgroundWorker
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1844b8f04 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x1844b98b4 _dispatch_semaphore_wait_slow + 140
3 Game 0x100f2d720 CappedSemaphore::WaitForSignal() (ThreadUtility.h:27)
4 Game 0x101211270 JobQueue::ProcessJobs(void*) (AtomicOps.h:39)
5 Game 0x101210800 JobQueue::WorkLoop(void*) (JobQueue.cpp:909)
6 Game 0x1012e7d8c Thread::RunThreadWrapper(void*) (Thread.cpp:36)
7 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
8 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
9 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#17. BackgroundWorker
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1844b8f04 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x1844b98b4 _dispatch_semaphore_wait_slow + 140
3 Game 0x100f2d720 CappedSemaphore::WaitForSignal() (ThreadUtility.h:27)
4 Game 0x101211270 JobQueue::ProcessJobs(void*) (AtomicOps.h:39)
5 Game 0x101210800 JobQueue::WorkLoop(void*) (JobQueue.cpp:909)
6 Game 0x1012e7d8c Thread::RunThreadWrapper(void*) (Thread.cpp:36)
7 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
8 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
9 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#18. BackgroundWorker
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1844b8f04 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x1844b98b4 _dispatch_semaphore_wait_slow + 140
3 Game 0x100f2d720 CappedSemaphore::WaitForSignal() (ThreadUtility.h:27)
4 Game 0x101211270 JobQueue::ProcessJobs(void*) (AtomicOps.h:39)
5 Game 0x101210800 JobQueue::WorkLoop(void*) (JobQueue.cpp:909)
6 Game 0x1012e7d8c Thread::RunThreadWrapper(void*) (Thread.cpp:36)
7 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
8 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
9 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#19. BackgroundWorker
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1844b8f04 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x1844b98b4 _dispatch_semaphore_wait_slow + 140
3 Game 0x100f2d720 CappedSemaphore::WaitForSignal() (ThreadUtility.h:27)
4 Game 0x101211270 JobQueue::ProcessJobs(void*) (AtomicOps.h:39)
5 Game 0x101210800 JobQueue::WorkLoop(void*) (JobQueue.cpp:909)
6 Game 0x1012e7d8c Thread::RunThreadWrapper(void*) (Thread.cpp:36)
7 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
8 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
9 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#20. BackgroundWorker
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1844b8f04 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x1844b98b4 _dispatch_semaphore_wait_slow + 140
3 Game 0x100f2d720 CappedSemaphore::WaitForSignal() (ThreadUtility.h:27)
4 Game 0x101211270 JobQueue::ProcessJobs(void*) (AtomicOps.h:39)
5 Game 0x101210800 JobQueue::WorkLoop(void*) (JobQueue.cpp:909)
6 Game 0x1012e7d8c Thread::RunThreadWrapper(void*) (Thread.cpp:36)
7 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
8 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
9 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#21. BackgroundWorker
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1844b8f04 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x1844b98b4 _dispatch_semaphore_wait_slow + 140
3 Game 0x100f2d720 CappedSemaphore::WaitForSignal() (ThreadUtility.h:27)
4 Game 0x101211270 JobQueue::ProcessJobs(void*) (AtomicOps.h:39)
5 Game 0x101210800 JobQueue::WorkLoop(void*) (JobQueue.cpp:909)
6 Game 0x1012e7d8c Thread::RunThreadWrapper(void*) (Thread.cpp:36)
7 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
8 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
9 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#22. BackgroundWorker
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1844b8f04 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x1844b98b4 _dispatch_semaphore_wait_slow + 140
3 Game 0x100f2d720 CappedSemaphore::WaitForSignal() (ThreadUtility.h:27)
4 Game 0x101211270 JobQueue::ProcessJobs(void*) (AtomicOps.h:39)
5 Game 0x101210800 JobQueue::WorkLoop(void*) (JobQueue.cpp:909)
6 Game 0x1012e7d8c Thread::RunThreadWrapper(void*) (Thread.cpp:36)
7 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
8 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
9 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#23. BackgroundWorker
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1844b8f04 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x1844b98b4 _dispatch_semaphore_wait_slow + 140
3 Game 0x100f2d720 CappedSemaphore::WaitForSignal() (ThreadUtility.h:27)
4 Game 0x101211270 JobQueue::ProcessJobs(void*) (AtomicOps.h:39)
5 Game 0x101210800 JobQueue::WorkLoop(void*) (JobQueue.cpp:909)
6 Game 0x1012e7d8c Thread::RunThreadWrapper(void*) (Thread.cpp:36)
7 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
8 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
9 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#24. BackgroundWorker
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1844b8f04 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x1844b98b4 _dispatch_semaphore_wait_slow + 140
3 Game 0x100f2d720 CappedSemaphore::WaitForSignal() (ThreadUtility.h:27)
4 Game 0x101211270 JobQueue::ProcessJobs(void*) (AtomicOps.h:39)
5 Game 0x101210800 JobQueue::WorkLoop(void*) (JobQueue.cpp:909)
6 Game 0x1012e7d8c Thread::RunThreadWrapper(void*) (Thread.cpp:36)
7 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
8 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
9 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#25. BackgroundWorker
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1844b8f04 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x1844b98b4 _dispatch_semaphore_wait_slow + 140
3 Game 0x100f2d720 CappedSemaphore::WaitForSignal() (ThreadUtility.h:27)
4 Game 0x101211270 JobQueue::ProcessJobs(void*) (AtomicOps.h:39)
5 Game 0x101210800 JobQueue::WorkLoop(void*) (JobQueue.cpp:909)
6 Game 0x1012e7d8c Thread::RunThreadWrapper(void*) (Thread.cpp:36)
7 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
8 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
9 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#26. BackgroundWorker
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1844b8f04 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x1844b98b4 _dispatch_semaphore_wait_slow + 140
3 Game 0x100f2d720 CappedSemaphore::WaitForSignal() (ThreadUtility.h:27)
4 Game 0x101211270 JobQueue::ProcessJobs(void*) (AtomicOps.h:39)
5 Game 0x101210800 JobQueue::WorkLoop(void*) (JobQueue.cpp:909)
6 Game 0x1012e7d8c Thread::RunThreadWrapper(void*) (Thread.cpp:36)
7 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
8 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
9 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#27. AVAudioSession Notify Thread
0 libsystem_kernel.dylib 0x18462b568 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x18462b3e0 mach_msg + 72
2 CoreFoundation 0x184ae2308 __CFRunLoopServiceMachPort + 196
3 CoreFoundation 0x184adfed4 __CFRunLoopRun + 1424
4 CoreFoundation 0x1849ffe58 CFRunLoopRunSpecific + 436
5 AVFAudio 0x18a365dc4 GenericRunLoopThread::Entry(void*) + 164
6 AVFAudio 0x18a390830 CAPThread::Entry(CAPThread*) + 84
7 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
8 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
9 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#28. Thread
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 Game 0x101a7adf4 FMOD_OS_Semaphore_Wait(FMOD_OS_SEMAPHORE*) + 16
2 Game 0x101a97cac FMOD::Thread::callback(void*) + 64
3 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
4 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
5 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#29. AURemoteIO::IOThread
0 libsystem_kernel.dylib 0x18462b568 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x18462b3e0 mach_msg + 72
2 AudioToolbox 0x1885ca918 AURemoteIO::IOThread::Run() + 264
3 AudioToolbox 0x1885ceeb0 AURemoteIO::IOThread::Entry(void*) + 160
4 AudioToolbox 0x188955090 CAPThread::Entry(CAPThread*) + 84
5 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
6 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
7 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#30. Thread
0 libsystem_kernel.dylib 0x18464c60c __semwait_signal + 8
1 libsystem_c.dylib 0x184564f70 nanosleep + 212
2 libsystem_c.dylib 0x184564e90 usleep + 64
3 Game 0x101a7a968 FMOD_OS_Time_Sleep(unsigned int) + 20
4 Game 0x101a97c98 FMOD::Thread::callback(void*) + 44
5 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
6 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
7 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#31. com.apple.NSURLConnectionLoader
0 libsystem_kernel.dylib 0x18462b568 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x18462b3e0 mach_msg + 72
2 CoreFoundation 0x184ae2308 __CFRunLoopServiceMachPort + 196
3 CoreFoundation 0x184adfed4 __CFRunLoopRun + 1424
4 CoreFoundation 0x1849ffe58 CFRunLoopRunSpecific + 436
5 CFNetwork 0x1852ef128 -[__CoreSchedulingSetRunnable runForever] + 780
6 Foundation 0x1855370f4 __NSThread__start__ + 996
7 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
8 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
9 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#32. com.apple.CoreMotion.MotionThread
0 Foundation 0x1855123b0 __addOperations + 190
1 CoreMotion 0x189e47568 (null) + 72768
2 CoreMotion 0x189e6ae7c (null) + 218452
3 CoreMotion 0x189e65264 (null) + 194876
4 CoreMotion 0x189e65438 (null) + 195344
5 CoreMotion 0x189f0d5ec (null) + 460300
6 IOKit 0x184dcf044 __IOHIDEventSystemClientQueueCallback + 236
7 CoreFoundation 0x184ac8290 __CFMachPortPerform + 188
8 CoreFoundation 0x184ae3000 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 56
9 CoreFoundation 0x184ae2704 __CFRunLoopDoSource1 + 440
10 CoreFoundation 0x184ae01d8 __CFRunLoopRun + 2196
11 CoreFoundation 0x1849ffe58 CFRunLoopRunSpecific + 436
12 CoreFoundation 0x184a4ef54 CFRunLoopRun + 116
13 CoreMotion 0x189e6d0e8 (null) + 227264
14 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
15 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
16 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#33. UnityPreload
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1844b8f04 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x1844b98b4 _dispatch_semaphore_wait_slow + 140
3 Game 0x10128b194 PreloadManager::ProcessSingleOperation() (Profiler.h:344)
4 Game 0x10128aef4 PreloadManager::Run() (PreloadManager.cpp:358)
5 Game 0x10128ae58 PreloadManager::Run(void*) (PreloadManager.cpp:198)
6 Game 0x1012e7d8c Thread::RunThreadWrapper(void*) (Thread.cpp:36)
7 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
8 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
9 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#34. Thread
0 libsystem_kernel.dylib 0x18464c0f0 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x184762ce4 _pthread_cond_wait$VARIANT$mp + 640
2 Game 0x101a1aac0 Geo::Impl::WaitForMultipleObjects(unsigned int, Geo::Impl::t_HANDLE**, bool, int) (GeoEvent.cpp:156)
3 Game 0x101a1acbc Geo::GeoEvent::Wait(unsigned int) (GeoEvent.cpp:344)
4 Game 0x101a09a04 Enlighten::MultithreadCpuWorkerCommon::CommandThreadFunction(void*) (MultithreadCpuWorker.cpp:1255)
5 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
6 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
7 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#35. EnlightenWorker
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1844b8f04 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x1844b98b4 _dispatch_semaphore_wait_slow + 140
3 Game 0x101743758 TUpdateFunction(void*) (HLRTThreadGroup.cpp:140)
4 Game 0x1012e7d8c Thread::RunThreadWrapper(void*) (Thread.cpp:36)
5 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
6 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
7 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#36. Worker Thread
0 libsystem_kernel.dylib 0x18462b5a4 semaphore_wait_trap + 8
1 libdispatch.dylib 0x1844b8f04 _dispatch_sema4_wait$VARIANT$mp + 24
2 libdispatch.dylib 0x1844b98b4 _dispatch_semaphore_wait_slow + 140
3 Game 0x100f2d720 CappedSemaphore::WaitForSignal() (ThreadUtility.h:27)
4 Game 0x101211270 JobQueue::ProcessJobs(void*) (AtomicOps.h:39)
5 Game 0x101210800 JobQueue::WorkLoop(void*) (JobQueue.cpp:909)
6 Game 0x1012e7d8c Thread::RunThreadWrapper(void*) (Thread.cpp:36)
7 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
8 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
9 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#37. Thread
0 libsystem_kernel.dylib 0x18464cd80 __workq_kernreturn + 8
1 libsystem_pthread.dylib 0x18475f080 _pthread_wqthread + 1288
2 libsystem_pthread.dylib 0x18475eb6c start_wqthread + 4
#38. Thread
0 libsystem_kernel.dylib 0x18464c0f0 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x184762ce4 _pthread_cond_wait$VARIANT$mp + 640
2 libc++.1.dylib 0x183d03f34 std::__1::condition_variable::__do_timed_wait(std::__1::unique_lock<std::__1::mutex>&, std::__1::chrono::time_point<std::__1::chrono::system_clock, std::__1::chrono::duration<long long, std::__1::ratio<1l, 1000000000l> > >) + 96
3 JavaScriptCore 0x18be40d94 std::__1::cv_status std::__1::condition_variable::wait_until<std::__1::chrono::steady_clock, std::__1::chrono::duration<long long, std::__1::ratio<1l, 1000000000l> > >(std::__1::unique_lock<std::__1::mutex>&, std::__1::chrono::time_point<std::__1::chrono::steady_clock, std::__1::chrono::duration<long long, std::__1::ratio<1l, 1000000000l> > > const&) + 124
4 JavaScriptCore 0x18be40c68 std::__1::cv_status std::__1::condition_variable_any::wait_until<std::__1::unique_lock<bmalloc::Mutex>, std::__1::chrono::steady_clock, std::__1::chrono::duration<long long, std::__1::ratio<1l, 1000000000l> > >(std::__1::unique_lock<bmalloc::Mutex>&, std::__1::chrono::time_point<std::__1::chrono::steady_clock, std::__1::chrono::duration<long long, std::__1::ratio<1l, 1000000000l> > > const&) + 108
5 JavaScriptCore 0x18be40aec bmalloc::AsyncTask<bmalloc::Heap, void (bmalloc::Heap::*)()>::threadRunLoop() + 280
6 JavaScriptCore 0x18be40de4 void* std::__1::__thread_proxy<std::__1::tuple<std::__1::unique_ptr<std::__1::__thread_struct, std::__1::default_delete<std::__1::__thread_struct> >, void (*)(bmalloc::AsyncTask<bmalloc::Heap, void (bmalloc::Heap::*)()>*), bmalloc::AsyncTask<bmalloc::Heap, void (bmalloc::Heap::*)()>*> >(void*) + 44
7 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
8 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
9 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#39. WebThread
0 AGXGLDriver 0x1a4106958 (Missing)
1 AGXGLDriver 0x1a410651c (Missing)
2 AGXGLDriver 0x1a40fc974 (Missing)
3 AGXGLDriver 0x1a40fafdc (Missing)
4 AGXGLDriver 0x1a40fbb18 (Missing)
5 AGXGLDriver 0x1a40f3c3c (Missing)
6 GLEngine 0x1a50e26d4 glDrawElements_ACC_ES2Exec + 400
7 WebCore 0x18ce1f808 WebCore::GraphicsContext3D::drawElements(unsigned int, int, unsigned int, long) + 64
8 WebCore 0x18da5f7cc WebCore::WebGLRenderingContextBase::drawElements(unsigned int, int, unsigned int, long long) + 792
9 WebCore 0x18d43ed1c WebCore::jsWebGLRenderingContextPrototypeFunctionDrawElements(JSC::ExecState*) + 292
10 JavaScriptCore 0x18bc37348 llint_entry + 29608
11 JavaScriptCore 0x18bc368b0 llint_entry + 26896
12 JavaScriptCore 0x18bc368b0 llint_entry + 26896
13 JavaScriptCore 0x18bc368b0 llint_entry + 26896
14 JavaScriptCore 0x18bc368b0 llint_entry + 26896
15 JavaScriptCore 0x18bc368b0 llint_entry + 26896
16 JavaScriptCore 0x18bc368b0 llint_entry + 26896
17 JavaScriptCore 0x18bc368b0 llint_entry + 26896
18 JavaScriptCore 0x18bc368b0 llint_entry + 26896
19 JavaScriptCore 0x18bc368b0 llint_entry + 26896
20 JavaScriptCore 0x18bc2fdd0 vmEntryToJavaScript + 272
21 JavaScriptCore 0x18bb158a0 JSC::JITCode::execute(JSC::VM*, JSC::ProtoCallFrame*) + 136
22 JavaScriptCore 0x18b539e18 JSC::Interpreter::executeCall(JSC::ExecState*, JSC::JSObject*, JSC::CallType, JSC::CallData const&, JSC::JSValue, JSC::ArgList const&) + 400
23 JavaScriptCore 0x18b78d32c JSC::profiledCall(JSC::ExecState*, JSC::ProfilingReason, JSC::JSValue, JSC::CallType, JSC::CallData const&, JSC::JSValue, JSC::ArgList const&, WTF::NakedPtr<JSC::Exception>&) + 180
24 WebCore 0x18d0113e4 WebCore::JSCallbackData::invokeCallback(WebCore::JSDOMGlobalObject&, JSC::JSObject*, JSC::MarkedArgumentBuffer&, WebCore::JSCallbackData::CallbackType, JSC::PropertyName, WTF::NakedPtr<JSC::Exception>&) + 488
25 WebCore 0x18d2ef910 WebCore::JSRequestAnimationFrameCallback::handleEvent(double) + 648
26 WebCore 0x18d7a097c WebCore::ScriptedAnimationController::serviceScriptedAnimations(double) + 468
27 WebCore 0x18cc803c4 WebCore::smile:isplayRefreshMonitor::displayDidRefresh() + 324
28 QuartzCore 0x188a67710 CA::smile:isplay::smile:isplayLink::dispatch_items(unsigned long long, unsigned long long, unsigned long long) + 672
29 IOKit 0x184da5098 IODispatchCalloutFromCFMessage + 392
30 CoreFoundation 0x184ac8290 __CFMachPortPerform + 188
31 CoreFoundation 0x184ae3000 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 56
32 CoreFoundation 0x184ae2704 __CFRunLoopDoSource1 + 440
33 CoreFoundation 0x184ae01d8 __CFRunLoopRun + 2196
34 CoreFoundation 0x1849ffe58 CFRunLoopRunSpecific + 436
35 WebCore 0x18c90d2c8 RunWebThread(void*) + 560
36 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
37 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
38 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#40. Thread
0 libsystem_kernel.dylib 0x18462b5bc semaphore_timedwait_trap + 8
1 libdispatch.dylib 0x1844b9000 _dispatch_sema4_timedwait$VARIANT$mp + 84
2 libdispatch.dylib 0x1844b9870 _dispatch_semaphore_wait_slow + 72
3 libdispatch.dylib 0x1844c51d8 _dispatch_worker_thread + 256
4 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
5 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
6 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#41. WebCore: LocalStorage
0 libsystem_kernel.dylib 0x18464c0f0 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x184762ce4 _pthread_cond_wait$VARIANT$mp + 640
2 JavaScriptCore 0x18b50754c WTF::ThreadCondition::timedWait(WTF::Mutex&, double) + 80
3 JavaScriptCore 0x18be2685c WTF::ParkingLot::parkConditionallyImpl(void const*, WTF::ScopedLambda<bool ()> const&, WTF::ScopedLambda<void ()> const&, WTF::TimeWithDynamicClockType const&) + 2208
4 WebKitLegacy 0x18dd0c300 bool WTF::ConditionBase::waitUntil<WTF::Lock>(WTF::Lock&, WTF::TimeWithDynamicClockType const&) + 172
5 WebKitLegacy 0x18dd0ef70 std::__1::unique_ptr<WTF::Function<void ()>, std::__1::default_delete<WTF::Function<void ()> > > WTF::MessageQueue<WTF::Function<void ()> >::waitForMessageFilteredWithTimeout<WTF::MessageQueue<WTF::Function<void ()> >::waitForMessage()::'lambda'(WTF::Function<void ()> const&)>(WTF::MessageQueueWaitResult&, WTF::MessageQueue<WTF::Function<void ()> >::waitForMessage()::'lambda'(WTF::Function<void ()> const&)&&, WTF::WallTime) + 148
6 WebKitLegacy 0x18dd0e69c WebCore::StorageThread::threadEntryPoint() + 68
7 JavaScriptCore 0x18b503b44 WTF::threadEntryPoint(void*) + 120
8 JavaScriptCore 0x18b503a84 WTF::wtfThreadEntryPoint(void*) + 84
9 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
10 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
11 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#42. com.apple.CFNetwork.CustomProtocols
0 libsystem_kernel.dylib 0x18462b568 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x18462b3e0 mach_msg + 72
2 CoreFoundation 0x184ae2308 __CFRunLoopServiceMachPort + 196
3 CoreFoundation 0x184adfed4 __CFRunLoopRun + 1424
4 CoreFoundation 0x1849ffe58 CFRunLoopRunSpecific + 436
5 CFNetwork 0x1852ef128 -[__CoreSchedulingSetRunnable runForever] + 780
6 Foundation 0x1855370f4 __NSThread__start__ + 996
7 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
8 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
9 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#43. Thread
0 libsystem_kernel.dylib 0x18464cd80 __workq_kernreturn + 8
1 libsystem_pthread.dylib 0x18475f080 _pthread_wqthread + 1288
2 libsystem_pthread.dylib 0x18475eb6c start_wqthread + 4
#44. Thread
0 libsystem_kernel.dylib 0x18462b5bc semaphore_timedwait_trap + 8
1 libdispatch.dylib 0x1844b9000 _dispatch_sema4_timedwait$VARIANT$mp + 84
2 libdispatch.dylib 0x1844b9870 _dispatch_semaphore_wait_slow + 72
3 libdispatch.dylib 0x1844c51d8 _dispatch_worker_thread + 256
4 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
5 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
6 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#45. Thread
0 libsystem_kernel.dylib 0x18464cd80 __workq_kernreturn + 8
1 libsystem_pthread.dylib 0x18475f080 _pthread_wqthread + 1288
2 libsystem_pthread.dylib 0x18475eb6c start_wqthread + 4
#46. Thread
0 libsystem_kernel.dylib 0x18464cd80 __workq_kernreturn + 8
1 libsystem_pthread.dylib 0x18475eeec _pthread_wqthread + 884
2 libsystem_pthread.dylib 0x18475eb6c start_wqthread + 4
#47. Thread
0 libsystem_kernel.dylib 0x18464cd80 __workq_kernreturn + 8
1 libsystem_pthread.dylib 0x18475eeec _pthread_wqthread + 884
2 libsystem_pthread.dylib 0x18475eb6c start_wqthread + 4
#48. Thread
0 libsystem_kernel.dylib 0x18462b5bc semaphore_timedwait_trap + 8
1 libdispatch.dylib 0x1844b9000 _dispatch_sema4_timedwait$VARIANT$mp + 84
2 libdispatch.dylib 0x1844b9870 _dispatch_semaphore_wait_slow + 72
3 libdispatch.dylib 0x1844c51d8 _dispatch_worker_thread + 256
4 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
5 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
6 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#49. WTF::AutomaticThread
0 libsystem_kernel.dylib 0x18464c0f0 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x184762ce4 _pthread_cond_wait$VARIANT$mp + 640
2 JavaScriptCore 0x18b507590 WTF::ThreadCondition::timedWait(WTF::Mutex&, double) + 148
3 JavaScriptCore 0x18be2685c WTF::ParkingLot::parkConditionallyImpl(void const*, WTF::ScopedLambda<bool ()> const&, WTF::ScopedLambda<void ()> const&, WTF::TimeWithDynamicClockType const&) + 2208
4 JavaScriptCore 0x18b9c2e98 bool WTF::ConditionBase::waitUntil<WTF::Lock>(WTF::Lock&, WTF::TimeWithDynamicClockType const&) + 172
5 JavaScriptCore 0x18be13b60 WTF::Function<void ()>::CallableWrapper<WTF::AutomaticThread::start(WTF::AbstractLocker const&)::$_0>::call() + 204
6 JavaScriptCore 0x18b503b44 WTF::threadEntryPoint(void*) + 120
7 JavaScriptCore 0x18b503a84 WTF::wtfThreadEntryPoint(void*) + 84
8 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
9 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
10 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#50. Audio Decoder
0 libsystem_kernel.dylib 0x18464c0f0 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x184762ce4 _pthread_cond_wait$VARIANT$mp + 640
2 JavaScriptCore 0x18b50754c WTF::ThreadCondition::timedWait(WTF::Mutex&, double) + 80
3 JavaScriptCore 0x18be2685c WTF::ParkingLot::parkConditionallyImpl(void const*, WTF::ScopedLambda<bool ()> const&, WTF::ScopedLambda<void ()> const&, WTF::TimeWithDynamicClockType const&) + 2208
4 WebCore 0x18ca7b900 bool WTF::ConditionBase::waitUntil<WTF::Lock>(WTF::Lock&, WTF::TimeWithDynamicClockType const&) + 172
5 WebCore 0x18ca7b720 std::__1::unique_ptr<WebCore::AsyncAudioDecoder::smile:ecodingTask, std::__1::default_delete<WebCore::AsyncAudioDecoder::smile:ecodingTask> > WTF::MessageQueue<WebCore::AsyncAudioDecoder::smile:ecodingTask>::waitForMessageFilteredWithTimeout<WTF::MessageQueue<WebCore::AsyncAudioDecoder::smile:ecodingTask>::waitForMessage()::'lambda'(WebCore::AsyncAudioDecoder::smile:ecodingTask const&)>(WTF::MessageQueueWaitResult&, WTF::MessageQueue<WebCore::AsyncAudioDecoder::smile:ecodingTask>::waitForMessage()::'lambda'(WebCore::AsyncAudioDecoder::smile:ecodingTask const&)&&, WTF::WallTime) + 148
6 WebCore 0x18ca7b138 WebCore::AsyncAudioDecoder::runLoop() + 148
7 JavaScriptCore 0x18b503b44 WTF::threadEntryPoint(void*) + 120
8 JavaScriptCore 0x18b503a84 WTF::wtfThreadEntryPoint(void*) + 84
9 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
10 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
11 libsystem_pthread.dylib 0x18475eb74 thread_start + 4
#51. AURemoteIO::IOThread
0 libsystem_kernel.dylib 0x18462b568 mach_msg_trap + 8
1 libsystem_kernel.dylib 0x18462b3e0 mach_msg + 72
2 AudioToolbox 0x1885ca918 AURemoteIO::IOThread::Run() + 264
3 AudioToolbox 0x1885ceeb0 AURemoteIO::IOThread::Entry(void*) + 160
4 AudioToolbox 0x188955090 CAPThread::Entry(CAPThread*) + 84
5 libsystem_pthread.dylib 0x1847602b4 _pthread_body + 308
6 libsystem_pthread.dylib 0x184760180 _pthread_body + 310
7 libsystem_pthread.dylib 0x18475eb74 thread_start + 4