iOS Battery

Hi All,
I’m developing an iOs game with unity and I noticed my game is using way more battery than other titles on the app store. It’s all in 3d and it runs @ 60fps. Is the framerate the problem? Is it normal to use a lot of battery if it runs at 60? Should I lower it to 30?

Thanks

Jonas

http://forum.unity3d.com/threads/219547-Best-optimizations-for-battery-life-on-mobile-devices?p=1466927&viewfull=1#post1466927

thanks :slight_smile: