I’m trying to build a very small game (only two scenes) and up until today, I was having no problems but now it constantly crashes when I build to my iPhone 5s. It’s weird because if it crashes the first time, it’ll always crash, but if I get a build working that doesn’t crash, it never crashes. It also flashes red for some reason too.
I’m not super knowledgeable about working with hardware, so I don’t have much idea as to why a game would be crashing on the splash screen, before it even loads the main menu. Any insight on to what I should check? It seems to only do this when I try setting up a custom splash screen using the Project Setting->Player Splash Screen tool, so I thought maybe the logo image was too large, but that doesn’t seem to matter. However not doing any custom splash screen seems to work fine.
I also don’t know how to set up the Xcode crash reporter so I’m trying to learn how to do that.