All,
The build works fine on the mac, although had to set some files to ignore arc.
But when I build on the cloud I get the following error
framework not found DeviceInfo
The log states the following any ideas?
1665: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/UnityAdsUnityWrapper.o Libraries/Plugins/iOS/UnityAdsUnityWrapper.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
1666: [xcode] cd /BUILD_PATH/BVR_TEMP_DIR/d20150401-44726-6vhnq8/GameFramework
1667: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/MPVideoPlayer.o Classes/Unity/MPVideoPlayer.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
1668: [xcode] cd /BUILD_PATH/BVR_TEMP_DIR/d20150401-44726-6vhnq8/GameFramework
1669: [xcode] CompileC build/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/UnityProInterface.o Classes/Unity/UnityProInterface.mm normal armv7 objective-c++ com.apple.compilers.llvm.clang.1_0.compiler
1670: [xcode] cd /BUILD_PATH/BVR_TEMP_DIR/d20150401-44726-6vhnq8/GameFramework
1671: [xcode] cd /BUILD_PATH/BVR_TEMP_DIR/d20150401-44726-6vhnq8/GameFramework
1672: [xcode] export IPHONEOS_DEPLOYMENT_TARGET=6.0
1673: [xcode] ld: framework not found DeviceInfo
1674: [xcode] clang: error: linker command failed with exit code 1 (use -v to see invocation)
1675: [xcode] ** BUILD FAILED **
1676: [xcode] The following build commands failed:
1677: [xcode] (1 failure)