IOS build fails with error "Required a Development Team" even though I have one selected

Hey there,

I am trying to build my game to my IPhone. I tried a first time with a completely empty project one week ago and it worked after a lot of efforts and research. Then, I decided to make a simple game to try the inputs and to see a simple game working on my phone but here is the problem, I followed the following steps like for my first game and it doesn’t work:

I’m using someone else’s mac to build to my phone and my windows computer to build the project.

On Unity:

  • I chose IOS build target and checked Development Team
  • In the Player Settings I chose IOS Version Target 12.
  • Updated the Bundle Identifier to match the format com.companyName.productName
  • Checked automatically signed in

Then I builded the project and send it to the mac, on XCode:

  • I double checked if the Bundle Identifier was the same as in the Unity Player and it was
  • I checked if automatically signed in was also checked and it was
  • I connected my IOS account to create a personnal team and checked the “+” button in the manage certificates to add Apple Developer.
  • I changed the IPhone app images in the AppIcons file to fit the required size
  • Plugged my phone in Developer Mode to the mac using a USB cable
  • Selected my phone instead of “Any IOS Device”

When I don’t select my personnal account the status says: Requires a development team
When I select my personnal account it gets rid of the errror.

When I build it instantly fails with the following error: Signing for “Unity-iPhone” requires a development team. Select a development team in the project editor.

I hope you will be able to help me,
Thanks in advance,
Padrox