iOS builds (IL2CPP) include managed assemblies

Hey,

We’re trying to minimize our build size on iOS (using 5.0.2 + IL2CPP).

One thing i realized just now is that the final .ipa includes a Managed folder with DLLs:

Is this a bug ? why do we need to include these? their total size is almost 20mb…

Hello, this bug has been fixed in Unity 5.0.3.

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