i am using unity ios image run in docker and try to building my application’s bundle.
building android is cool . but ios bundle exclude sound Source
my unity version :2019.4.26f1
( image from there : Unity 2019.4.26f1 download files )
Ios log:
Bundle Name: entryscene
Compressed Size:11.9 mb
Uncompressed usage by category (Percentages based on user generated assets only):
Textures 18.2 mb 89.6%
Meshes 0.0 kb 0.0%
Animations 47.7 kb 0.2%
Sounds 0.0 kb 0.0%
Shaders 120.3 kb 0.6%
Other Assets 1.0 mb 5.0%
Levels 348.5 kb 1.7%
Scripts 10.6 kb 0.1%
Included DLLs 0.0 kb 0.0%
File headers 608.3 kb 2.9%
Total User Assets 20.3 mb 100.0%
Complete build size 20.3 mb
android log
Bundle Name: entryscene
Compressed Size:15.6 mb
Uncompressed usage by category (Percentages based on user generated assets only):
Textures 35.1 mb 90.7%
Meshes 0.0 kb 0.0%
Animations 47.7 kb 0.1%
Sounds 1.5 mb 3.8%
Shaders 149.4 kb 0.4%
Other Assets 1.0 mb 2.6%
Levels 348.5 kb 0.9%
Scripts 10.6 kb 0.0%
Included DLLs 0.0 kb 0.0%
File headers 609.6 kb 1.5%
Total User Assets 38.7 mb 100.0%
Complete build size 38.7 mb