IOS Cloud fail.

Hello,

I am trying to compile my game on Unity Cloud for IOS.
In previous versions of unity it did work, but after upgrading to latest it seems it fails with a plugin i am using called: AppLoving…
I am using Latest version of unity with Latest version on IOS.
I tryied with XCODE 7.2 AND XCDOE 6 and still having the same error.

Here is the error:

It seems that Applovin Plugin can’t compile with Unity Cloud for IOS…
Did anyone encountered this?