I am trying to compile my project to iOS. When I do that Unity gives me a cross compilation job failed error for all my mono dlls.
I tried already to set the API Compatibility Level to .Net 2.0 but still the same errors occur.
Can anyone tell me how I can compile my project to iOS successfully?
If possible I would prefer not to delete those dlls because I need them when I compile this project to Windows or Mac OS.
Thank you in advance.