Hello,
Recently, we upgraded our Unity version from 2021.3.11 to 2021.3.27, and we started experiencing significant crashes on iOS. The crash-free rate dropped from 99.5% to 93%. Our project includes Adjust, GameAnalytics, FacebookSDK, Firebase, and ApplovinMax plugins. In the latest update, we only updated Unity and a few mediation networks within ApplovinMax. I’m also sharing the stack trace (also attached a txt file)
We are not sure if this issue is related to the Unity version, as we have been unable to reproduce it on our own devices.
Native StackTrace:
Thread 0 (crashed)
0 UnityFramework 0x00000001093fd898 JobQueue::WaitForJobGroupID(JobGroupID, JobQueue::JobQueueWorkStealMode) (/Users/bokken/build/output/unity/unity/Runtime/Jobs/Internal/JobQueue.cpp:1750)
1 UnityFramework 0x00000001093f9408 CompleteFenceInternal(JobFence&, WorkStealMode) (/Users/bokken/build/output/unity/unity/Runtime/Jobs/Jobs.cpp:17)
2 UnityFramework 0x00000001098bb57c GeometryJobTasks::PutGeometryJobTask(GfxDevice&, GeometryJobTasks::GeometryJobTask*) (/Users/bokken/build/output/unity/unity/Runtime/Jobs/Jobs.h:282)
3 UnityFramework 0x00000001098bb4a0 GeometryJobTasks::EndFrame(GfxDevice&) (/Users/bokken/build/output/unity/unity/External/baselib/builds/Include/Cpp/mpsc_node_stack.h:65)
4 UnityFramework 0x00000001098bb248 GeometryJobTasks::Flush(GfxDevice&) (/Users/bokken/build/output/unity/unity/Runtime/GfxDevice/GeometryJob.cpp:49)
5 UnityFramework 0x00000001098e3c78 DestroyGfxDevice() (/Users/bokken/build/output/unity/unity/Runtime/GfxDevice/GfxDevice.cpp:222)
6 UnityFramework 0x0000000109a1ac7c UnityCleanup (/Users/bokken/build/output/unity/unity/PlatformDependent/iPhonePlayer/LibEntryPoint.mm:212)
7 UnityFramework 0x0000000107b5ac54 -[UnityAppController applicationWillTerminate:] (/Users/oguzthedeveloper/UnityProjects/Builds/DrillTheGame/iOs/Release/1-10-05/Classes/UnityAppController.mm:533)
8 UIKitCore 0x00000001d427cfc0
9 UIKitCore 0x00000001d37b6018
10 UIKitCore 0x00000001d3bcea94
11 UIKitCore 0x00000001d4279408
12 FrontBoardServices 0x00000001e754c51c <symbols missing for uuid: 11a9f887776b31e985578a24a587dd1b>
13 FrontBoardServices 0x00000001e751105c <symbols missing for uuid: 11a9f887776b31e985578a24a587dd1b>
14 FrontBoardServices 0x00000001e754c4bc <symbols missing for uuid: 11a9f887776b31e985578a24a587dd1b>
15 libdispatch.dylib 0x00000001d898aeac
16 libdispatch.dylib 0x00000001d898e91c
17 FrontBoardServices 0x00000001e751b188 <symbols missing for uuid: 11a9f887776b31e985578a24a587dd1b>
18 FrontBoardServices 0x00000001e751ad24 <symbols missing for uuid: 11a9f887776b31e985578a24a587dd1b>
19 FrontBoardServices 0x00000001e751d5d0 <symbols missing for uuid: 11a9f887776b31e985578a24a587dd1b>
20 CoreFoundation 0x00000001d158e128 <symbols missing for uuid: 4230c12242e8383bbeecee7b61f8bb61>
21 CoreFoundation 0x00000001d159a7b4 <symbols missing for uuid: 4230c12242e8383bbeecee7b61f8bb61>
22 CoreFoundation 0x00000001d151f648 <symbols missing for uuid: 4230c12242e8383bbeecee7b61f8bb61>
23 CoreFoundation 0x00000001d15350d4 <symbols missing for uuid: 4230c12242e8383bbeecee7b61f8bb61>
24 CoreFoundation 0x00000001d153a3ec <symbols missing for uuid: 4230c12242e8383bbeecee7b61f8bb61>
25 GraphicsServices 0x000000020c9d735c
26 UIKitCore 0x00000001d38c76e8
27 UIKitCore 0x00000001d38c734c
28 UnityFramework 0x0000000107b5e820 -[UnityFramework runUIApplicationMainWithArgc:argv:] (/Users/oguzthedeveloper/UnityProjects/Builds/DrillTheGame/iOs/Release/1-10-05/Classes/main.mm:96)
29 DrillTheGame 0x0000000100353c00 main (/Users/ekici/Documents/UnityProjects2/drill-the-game/Builds/iOS/d1/MainApp/main.mm:28)
30 Unknown 0x00000001f0a12dec
we are facing same the problem, any update yet ?
– duongpqWe have quite similar issues also on 2022.2.19f. Based on analytics it is not appearing on OS 15+, but less than 16.3. @oguzfrsk can you pls provide your OS versions. Maybe it can be hint for Unity devs. FOr us it is happening e.g. on ipads: iPad12,1, iPadOS 16.5.1, CPU arm64e, GFX Apple A13 GPU | iPad6,11, iPadOS 16.3, CPU arm64, GFX Apple A9 GPU
– Naomi-DevOps