Hi,
I’m having a strange issue when I run my game on iOS. On PC it looks fine but on iOS I get a strange dithering effect on the pixels. I’ve attached an image of what I mean (the image is heavily zoomed in!). All the textures are 32-bit RGBA and there’s no lighting on the scene so I can only assume it’s the retina display that’s somehow doing something to the pixels.
Does anyone have any ideas?
Thanks!