Not sure if this is the right place to post this, but I’ve just ported my game to unity iPhone and would appreciate some feedback:smile: I’ve added a quick terrain and some enemies, but will soon be adding more/better enemies and more tasks etc… I also have a question: Is there any chance that it would be worth buying the unity iPhone license to create this game? I understand that the unity license can be used forever thereafter and I can make as many games as I like with it, but I guess I’m wondering whether I’ll be able to re-earn some of the money with this game, because as a college student I don’t really have that much money to spare… Well anyway, feedback and opinions are welcomed.
Here’s a short clip of my (highly unfinished) game :
It’s still unpolished and gameplay is pretty basic. I don’t think you will manage to get enough sales in this state.
If as you say you improve and add stuff then yes. (He doesn’t even breath fire yet
#1 thing on the list is dragon design, he is lame
What are you studying?
Thanks for the reply Koyima, I wasn’t really trying to make a fire-breathing monster though Also, he does breath fire but the particle effects still need some work… I agree that I won’t be able to sell an unfinished game (obviously) and thanks for the feedback and the advice.
I’m currently studying music xD
will send something with pm
Here’s an earlier version that I had been working on, but for which I lost all my unity project files etc
http://leedsmusicscene.net78.net/webplayer/SpikesGameWebTest.html