Hi!
I started to learn Unity in 2015 from it’s 2D features. Recently I released my first iOS game, called “Mobs & Potions”. Basically, the idea is to depict (using animated cards) a big open-world Action/RPG in a course of a quick one-minute game.
The core gameplay mechanic is to PICK (swipe left) everything that you can use and ATTACK (swipe right) everything that moves.
You get experience for correct actions. More correct actions in a row - more experience. Set of right actions increases EXP multiplier. First wrong action resets it.
You can craft magical items by enhancing rings from the Market Square with useful effects.
You can even collect tons of loot. ![]()
It’s like endless-runner, but… endless RPG
Well… There’s no levels and classes, because it’s a casual time killer, but there is rats, trolls, potions, coins, rings and other RPG/fantasy stuff.
Just watch this trailer and if you like it, go get it, it’s free ![]()
Download link: Mobs & Potions on the App Store
Sweet Made With Unity page: Made With Unity | Unity