[IOS GAME] CIRCULARIO - Touch, Connect, Rotate & Merge - test the new game mechanics

FREE download from the App Store:
https://itunes.apple.com/app/circulario/id805642713?mt=8

CIRCULARIO - is a simple yet addictive puzzle game with an experimental mechanics, intuitive controls and minimalistic design. Test your instincts, reaction, logical thinking and the ability to anticipate.

Test it unusual game mechanics - TOUCH-CONNECT-ROTATE & MERGE
● TOUCH: Touch one of the circles on the screen
● CONNECT: Do not leave your finger on the screen, swipe to the next circle
● ROTATE: Now the second circle is captured and will rotate around the first
● MERGE: Faced two circles are merged into one larger

Rules of the game:

  • In random places on the screen appear circles and move up
  • Move the circles rotating relative to one another
  • Do not let the circles cross the line at the top of the screen
  • Two circles merging together - creating a new circle of larger and give points
  • The larger circles merging - the more points you get

Goal of the game:
Score as many points in a single session

GAME MODES:
● TIMED: A score maximum points in 60 seconds
● INFINITY: Relax endless mode. Without time limit / without limitation lost circles
● 1LOST: The game lasts until you lose one circle

Elements of the game & POWER UPS:
● REMOVER: Avoid collisions with Removers. Circle is lost if faced with it
● TWINER: In a collision circle increases. His points are doubled
● SLOWER: Slows the game for 5 seconds
● FASTER: Speeds up the game for 5 seconds

CIRCULARIO FEATURES:

  • A new experimental game mechanics
  • Light and airy minimalistic design
  • Three game modes
  • The opportunity to play holding phone in one hand
  • Collect 3 types of stars: GOLD, BLUE, VIOLET
  • Leaderboards for each game mode
  • HELP detailed in pictures
  • Power-Ups to expand the gaming experience
  • Earn points and convert them into power-ups
  • Ability to share your results with friends

NOTE:
Game modes TIMED and 1LOST completely free to play. INFINITY you can purchase for real money directly in the game. Also you can purchase more points, but they can be collected for free just by playing the game.

USED SOFTWARE & ADD-ONS:
Unity3d 4.3.4 Pro
Playmaker
2d Toolkit
NGUI
MasterAudio
Cartoon FX
Easy Save 2
PoolManager
Prime31 Social Networking
Prime31 iOS StoreKit In App Purchase Plugin
GameAnalytics
Curvy
ITween
HOTween

…and…
Adobe Illustrator
Adobe Photoshop
Garage Band
Alchemy
Adobe Audition

FREE download from the App Store:
https://itunes.apple.com/app/circulario/id805642713?mt=8

I like the art style and core mechanic. It’s a pretty satisfying game loop. Some feedback:

Maybe make some animated gifs of the core mechanic to show it off, so people don’t have to install the game to see it.

It gets hard too quickly. You’re probably very good at the game, but new players are still getting used to the mechanic while the game is quickly ramping up in difficulty - or maybe I’m just getting old :wink: Maybe play with the scroll speed? Start off slower and speed up over time/levels…

The icon looks bad on an iPad mini:
1723769--108711--Circulario.png
It looks like it’s scaling badly…

Big Thanks Alex for the detailed feedback and useful comments.
For me particularly pleased that you are a developer Playmaker.

Unity with Playmaker literally turned my life. I’m 42 years. My specialty architect.
I worked as an architect, designer (advertising, printing, television design) I’ve never been programming before, but more than two years ago, I dropped everything and decided to create games. I got all my time studying Unity3d. Trying to learn C # - but it’s not easy. Then I began to examine the framework for real visual programming. At that time, there were 3 Asset Store proper framework. Of these, I chose Playmayker - because I figured it faster than others, and because Playmaker forum was the most lively. I studied all the existing Playmaker lessons.
Within two years, every day I studied the Playmaker forum and downloaded and explored new actions. I literally fell in love Playmaker.

Over the 2 years I’ve done about 10 games with varying degrees of completeness.
Circulario - the first game that I brought to the app store. And I’m not going to stop.

Actually before your of feedback, Alex I was going to describe on forum Playmaker its history. In the near future I will. And in more detail.

As for the game:
I had planned a couple of weeks to make a simple game, try to load it on the App Store. Damn sense of perfectionism stretched development for 10 months.
I felt that I should see some results of their work to continue on…

  • Above the speed of the game I did a lot of doubts and changed it in large and smaller side. Myself understand that it is necessary to test for a group of people that would choose the optimum.
  • I planned to do to make a smooth acceleration rate for each level, and other complexities. It probably will Circulario2.
  • annoyed that I have not tested the game on a mini iPad

Thanks, Alex for a great tool Playmaker
Thanks to the developers and the entire community Unity3D

And wait for my detailed report.

p.s. sorry for my bad english. I hope the game was better :slight_smile:

Thanks for the kind words about Playmaker! :slight_smile:

I’m sure lots of people on the Playmaker forums would enjoy a write up on Circulario…

CIRCULARIO gameplay video: