iOS game - Run GPS in background?

Hi.

Is it possible to run a Unity iOS app in the background (Running while the user is using other apps on the iOS OS)? The scene would consist of a simple GPS script that saves the current location every ten minutes to PlayerPrefs.

Is this possible, or will I have to do the GPS part as a native part of the app in Xcode?

Best regards,

Andreas.

In your player settings, check the “Run In Background” option. (Note that the option is available in standalone and is shared across all platforms) 36778-untitled.png

Here is an instruction: http://www.devhelp.me/unity-background-location-service-step-by-step/