I would like to combine serveral games into one. One game is based on Unity. I would like to load/unload unity game when the user select it from the main menu (game loader).
But I go a problem - I can not call multiple times UnityInitApplication() and UnityCleanup(). (on the second time calling UnityInitApplication() - some kind of assert in MonoTouch and crash)
So the question is - how should I make unity initialization/releasing correctly?
Thanks, Alex