I have a live game running on multiple platforms (webGL, desktop, Android) and am currently working on an iOS version which is currently in beta (Unity 5.5.3p1). Many players are reporting network instability with intermittent “network connection was lost” www error returning from a simple www form being sent to our game servers. This only happens on iOS, and I have seen it happen on multiple devices.
There is a similar report here: The network connection was lost - Questions & Answers - Unity Discussions but nobody commented on it.
I was wondering if anyone was having similar problems and/or knows of a potential fix or workaround. Thanks in advance for your help!