iOS Keyboard starting in Portrait


My app is confined to landscape. I have the autorotateToLandscapeLeft/Right = true, the others set to false, in Start(). The keyboard always starts in Portrait. The moment I type something it goes to landscape, but it’s only showing about 1/4 of the whole keyboard. It seems to have something to do with changes made in the latest Unity version I updated to (3.5.2f2), because it was working fine prior to that. Anybody seen this sort of behavior?

Yeah there is a known fault and some potential workarounds in the linked thread.