iOS mirroring -> dual cameras, black screen

Hey guys and gals,

I’m trying to get iOS dual screens working with AirPlay. I’m using iOS Pro licensing so I’m getting my two screens come up in the list.

When I run this code:

_usingDualSceen = true;

Debug.Log(“DualScreen active”);
Display mainDisplay = Display.displays[0];
Display secondDisplay = Display.displays[1];

Display.displays[0].SetRenderingResolution(1136, 640);
Display.displays[1].SetRenderingResolution(1136, 640);
mainCamera.SetTargetBuffers (secondDisplay.colorBuffer, secondDisplay.depthBuffer);
controlsCamera.SetTargetBuffers (mainDisplay.colorBuffer, mainDisplay.depthBuffer);

controlsCamera.enabled = true;

my AirPlay screens comes up black and square whereas I should see my game come up on it and my controls layout come up on my iPhone. Any ideas to what’s up and why this isn’t working?

Thanks!

Paul

bump