I have an iPad Pro (on iPadOS 18.1.1) with a keyboard connected. In-app I can’t seem to detect input from the shift key or other modifiers like control or command. I am using ReWired and have a hotkey for Control+H setup, but even testing with Unity’s old input system, something basic like Input.GetKey(KeyCode.LeftShift) always returns false.
Basically just asking if there’s anything I should be looking into to get around this issue.