iOS Networking

Version: Unity 2017.3.0f3
MacOS: 10.13.2
iOS: 11.2.5

My iPhone fails to connect to my MacBook with Unity Networking. I made a build using Network Manager and Network Manager HUD with default settings (localhost, port 7777). Both are on the same Wifi network, firewall disabled on my MacBook.

Tried switching up which was host / client, but no luck. Any ideas why my devices wouldn’t connect with such a basic build ?

This was dumb, but since the answer’s not included in any documentation I’ll leave this here for others. Replace “localhost” on the client with the host’s IP