iOS Project Build (mscorlib.dll) problem

Hi!

I’m trying to build my project, and at “AOT Cross Compile”, the Build crashes. I got this in my Console:

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And if I select “Cross compilation job mscorlib.dll failed.” I see this message:

> Cross compilation job mscorlib.dll
> failed. UnityEngine.UnityException:
> Failed AOT cross compiler:
> D:/Programok/Unity/Data/PlaybackEngines/iOSSupport\Tools/Win/mono-xcompiler.exe
> --aot=full,asmonly,nodebug,static,outfile="mscorlib.dll.s"
> "mscorlib.dll"  current dir :
> C:\Users\Felhasználó\Documents\Mobile\Temp/StagingArea/Data/Managed
> Env: HOMEDRIVE = 'C:' FP_NO_HOST_CHECK
> = 'NO' CommonProgramFiles(x86) = 'C:\Program Files (x86)\Common Files'
> PROCESSOR_LEVEL = '6'
> NUMBER_OF_PROCESSORS = '8' Path =
> 'C:\Program Files\Common
> Files\Microsoft Shared\Windows
> Live;C:\Program Files (x86)\Common
> Files\Microsoft Shared\Windows
> Live;C:\Program Files (x86)\NVIDIA
> Corporation\PhysX\Common;C:\Program
> Files (x86)\Intel\iCLS
> Client\;C:\Program Files\Intel\iCLS
> Client\;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program
> Files\Intel\Intel(R) Management Engine
> Components\DAL;C:\Program
> Files\Intel\Intel(R) Management Engine
> Components\IPT;C:\Program Files
> (x86)\Intel\Intel(R) Management Engine
> Components\DAL;C:\Program Files
> (x86)\Intel\Intel(R) Management Engine
> Components\IPT;C:\Program
> Files\Microsoft SQL
> Server\110\Tools\Binn\;C:\Program
> Files (x86)\Windows Live\Shared'
> USERDOMAIN = 'Asus' ProgramData =
> 'C:\ProgramData' MONO_PATH =
> 'C:\Users\Felhasználó\Documents\Mobile\Temp/StagingArea/Data/Managed'
> VS110COMNTOOLS = 'C:\Program Files
> (x86)\Microsoft Visual Studio
> 11.0\Common7\Tools\' HOMEPATH = '\Users\Felhasználó'
> CommonProgramFiles = 'C:\Program Files
> (x86)\Common Files' MONO_DEBUG =
> 'explicit-null-checks' PUBLIC =
> 'C:\Users\Public'
> PROCESSOR_ARCHITECTURE = 'x86'
> ALLUSERSPROFILE = 'C:\ProgramData'
> GC_DONT_GC = 'yes please' GAC_PATH =
> 'C:\Users\Felhasználó\Documents\Mobile\Temp/StagingArea/Data/Managed'
> CommonProgramW6432 = 'C:\Program
> Files\Common Files' ProgramW6432 =
> 'C:\Program Files'
> windows_tracing_logfile =
> 'C:\BVTBin\Tests\installpackage\csilogfile.log'
> windows_tracing_flags = '3' OS =
> 'Windows_NT' windir = 'C:\Windows'
> ProgramFiles = 'C:\Program Files
> (x86)' TEMP =
> 'C:\Users\FELHAS~1\AppData\Local\Temp'
> APPDATA =
> 'C:\Users\Felhasználó\AppData\Roaming'
> SystemDrive = 'C:'
> GPU_MAX_ALLOC_PERCENT = '75' TMP =
> 'C:\Users\FELHAS~1\AppData\Local\Temp'
> PROCESSOR_REVISION = '3c03' USERNAME =
> 'Felhasználó' COMPUTERNAME = 'ASUS'
> PATHEXT =
> '.COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH;.MSC'
> USERPROFILE = 'C:\Users\Felhasználó'
> LOCALAPPDATA =
> 'C:\Users\Felhasználó\AppData\Local'
> ProgramFiles(x86) = 'C:\Program Files
> (x86)' PROCESSOR_ARCHITEW6432 =
> 'AMD64' SystemRoot = 'C:\Windows'
> LOGONSERVER = '\\ASUS' PSModulePath =
> 'C:\Windows\system32\WindowsPowerShell\v1.0\Modules\'
> ComSpec =
> 'C:\Windows\system32\cmd.exe'
> PROCESSOR_IDENTIFIER = 'Intel64 Family
> 6 Model 60 Stepping 3, GenuineIntel' 
> result file exists: False. Timed out:
> False stdout:  stderr: Error: Loaded
> assembly
> 'C:\Users\Felhasználó\Documents\Mobile\Temp\StagingArea\Data\Managed\mscorlib.dll'
> doesn't match original file name
> 'C:\Users\Felhasználó\Documents\Mobile\Temp\StagingArea\Data\Managed\mscorlib.dll'.
> Set MONO_PATH to the assembly's
> location.
> 
>   at
> UnityEditor.MonoProcessUtility.RunMonoProcess
> (System.Diagnostics.Process process,
> System.String name, System.String
> resultingFile) [0x0015e] in
> C:\BuildAgent\work\d63dfc6385190b60\Editor\Mono\BuildPipeline\MonoAssemblyStripping.cs:56
> at
> UnityEditor.MonoCrossCompile.CrossCompileAOT
> (BuildTarget target, System.String
> crossCompilerAbsolutePath,
> System.String
> assembliesAbsoluteDirectory,
> CrossCompileOptions
> crossCompileOptions, System.String
> input, System.String output,
> System.String additionalOptions)
> [0x0033c] in
> C:\BuildAgent\work\d63dfc6385190b60\Editor\Mono\BuildPipeline\MonoCrossCompile.cs:273
> at
> UnityEditor.MonoCrossCompile+JobCompileAOT.ThreadPoolCallback
> (System.Object threadContext)
> [0x00000] in
> C:\BuildAgent\work\d63dfc6385190b60\Editor\Mono\BuildPipeline\MonoCrossCompile.cs:51
> UnityEditor.HostView:OnGUI()

What am I supposed to do now? I just cant find a way to slove this problem…
Thank you!

Problem with your windows user name and see path ‘C:\Users\FelhasználĂł\Documents\Mobile\Temp\StagingArea\Data\Managed\mscorlib.dll’