IOS Pull down notifications.

Hey everyone,

So I am getting close to finishing up my IOS game but have hit a bit of a snag. Apples notification screen, of which you can pull down at any time from the top of the screen, keeps getting triggered by my swipe mechanic.

Question:
Is there a way to disable IOS’s notification pull down screen for my game?

@OLGV I saw that on Issue Tracker too, as I was looking for a solution since the change in iOS 11 made some apps requiring a lot of dragging very difficult to use. Nice to see Unity changed their minds and decided it was worth providing an alternative. 2017.3 has the option in iOS player settings->Other Settings->Defer system gestures on edges. Just check off all of them and you’ll go back to the two drags.

In full-screen apps, the Notification Center requires two drags, one shows a triangle which you can then drag to show the center. You can’t remove this behavior, however, if the Notification Center shows in a single drag, then that is a fixable error.

This was reported as a bug and concluded by Unity that is the “intended behavior on iOS11” and won’t be fixed.

More details here @infosekr : Unity Issue Tracker - [iOS] Notification Centre / Control Center appears after one swipe instead of two swipes on iOS11 device