Hello,
I’ve encountered an issue where the screen rotation animation for iOS is playing (and distorting several UI elements in the process) on builds, despite the option for this being set to off.
The app is forced portrait and at a point in the app, the user is prompted to rotate their device. Upon device rotation, the ScreenOrientation is set to landscape. This all functions as expected, except for the screen rotation animation playing for builds on iPhone 12s. I’m pretty sure this doesn’t occur on the iPad we use to test the project though.
Does anyone have any insight into this?
Thanks for reading!